tag:blogger.com,1999:blog-2805991960213130257.post4466364105871740575..comments2024-03-26T01:10:28.463-07:00Comments on DMiurgy: Conflicting Visions of 'The Fighter'Wizzzarghhttp://www.blogger.com/profile/03062572480736404210noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-2805991960213130257.post-7351260943150107642019-11-13T08:08:39.903-08:002019-11-13T08:08:39.903-08:00My take on the fighter has always been the class g...My take on the fighter has always been the class gets that gets bigger numbers (better AC, to-hit, saves, HP etc) than everybody else, but no special powers. It's more forgiving to play a fighter, and you're an all-rounder rather than a specialist.<br />Basically, the fighter is the default option, and every other class sacrifices stuff to get their cool shit compared to a fighter.Cavegirlhttps://www.blogger.com/profile/03853637517886592288noreply@blogger.comtag:blogger.com,1999:blog-2805991960213130257.post-74414163817408084612019-06-21T15:22:56.099-07:002019-06-21T15:22:56.099-07:00Another vote to check out DCC's fighters
A co...Another vote to check out DCC's fighters<br /><br />A compelling set of rationales for the class choice- Not wanting to fall into "now I'm a torch holder" is perhaps the greatest reason to play fighter I've readWizzzarghhttps://www.blogger.com/profile/01275138733482156801noreply@blogger.comtag:blogger.com,1999:blog-2805991960213130257.post-7556530185845074922019-06-21T15:10:21.430-07:002019-06-21T15:10:21.430-07:00Very interesting thoughts on 'Underdogness,...Very interesting thoughts on 'Underdogness,' I've had similar thoughts on 'artifical underdog flavor' but in the context of halflings instead of fighters.Wizzzarghhttps://www.blogger.com/profile/01275138733482156801noreply@blogger.comtag:blogger.com,1999:blog-2805991960213130257.post-37325256180356287412019-06-21T15:08:33.854-07:002019-06-21T15:08:33.854-07:00I'll have to look more into that, it does soun...I'll have to look more into that, it does sound like a solid compromiseWizzzarghhttps://www.blogger.com/profile/01275138733482156801noreply@blogger.comtag:blogger.com,1999:blog-2805991960213130257.post-73069380421799998322019-06-21T05:22:17.575-07:002019-06-21T05:22:17.575-07:00I prefer playing fighter for a few reasons:
*Most...I prefer playing fighter for a few reasons:<br /><br />*Most OSR stuff happens at low levels where the fighter is the strongest class. No thief "I have a chance of doing cool things." No wizard "I did my thing now I'm a torch holder."<br /><br />*When shit does hit the fan, the fighter is most likely to survive it. They're tougher and they're more able to hurt things without planning it.<br /><br />*I like including DCC-style Deed dice actions that work off attack bonus so that what the fighter can accomplish is limited more by imagination and thinking tactically about the game than limited by rules, and this focus helps me enjoy the game more. You don't need kungfu to overrun, leap from above, or grapple.diregrizzlybearhttps://www.blogger.com/profile/00170953425513553881noreply@blogger.comtag:blogger.com,1999:blog-2805991960213130257.post-27067604717869274992019-06-20T12:35:09.426-07:002019-06-20T12:35:09.426-07:00One ability I like to give Fighters (and only Figh...One ability I like to give Fighters (and only Fighters! Not Elves! Not Dwarves! And Hobbits get their own freebies to make them more desirable!) is the ability to just be able to dodge one attack that would have hit them per session. It makes Fighters feel like they stand an actual honest chance at not dying in combat. Especially because, OSR ideals of combat as a failstate aside, eventually combat will happen. Sometimes you just miss the hint that there's an ambush around the corner. Sometimes there wasn't a hint. It happens, especially in older modules. Or sometimes you just put your foot in your mouth while sneaking and give away your position to a bunch of homicidal cupcakes. *ahem*. <br /><br />Anyway, when in those situations boy am I glad when I have a Fighter in the party. <br /><br />There's also an appeal to playing the underdog, the problem is, most people don't actually want to be the underdog. Many of my players only play martials because they like the idea of mundane man triumphing over spellcasters who have all the advantages. Same players are also incredibly concerned about making sure martials and casters are balanced. At that point the underdog flavor is incredibly artificial. <br /><br />So maybe it's not a bad thing that the Fighter is somewhat unappealing because fighting in osr games is unappealing. The people who play the Fighter anyway are going to make it work or die trying. Because that's what being the underdog is about. Maplehttps://www.blogger.com/profile/01125740523827661666noreply@blogger.comtag:blogger.com,1999:blog-2805991960213130257.post-27366724350067686002019-06-20T00:01:17.092-07:002019-06-20T00:01:17.092-07:00The Fighter Thief Wizard triad is broken. Everyone...The Fighter Thief Wizard triad is broken. Everyone is a Fighter AND a Thief AND a Wizard!<br /><br />You heard it here first folx: D&D is cancelled, Die Trying is the future!Spwackhttps://www.blogger.com/profile/07247063374457045751noreply@blogger.comtag:blogger.com,1999:blog-2805991960213130257.post-29444965945952222152019-06-19T18:19:09.901-07:002019-06-19T18:19:09.901-07:00DCC's Warrior is pretty on point as far as Fig...DCC's Warrior is pretty on point as far as Fighters go. They are the best at combat and get to add a flourish to it as well. Nothing strays into the realm of everybody gets magic but the fighter is consistently fun and powerful, and more reliable than pretty much any other classes just because of how sturdy they are.Michael Kennedyhttps://www.blogger.com/profile/07814549625838944634noreply@blogger.comtag:blogger.com,1999:blog-2805991960213130257.post-39593658335741521672019-06-19T18:16:40.626-07:002019-06-19T18:16:40.626-07:00Very nice summary!Very nice summary!Skerpleshttps://www.blogger.com/profile/06393779599461560431noreply@blogger.com